A vector graphics renderer like NanoVG in OCaml
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
Frédéric Bour 43b7a1601d Fix scale independent fringe generation 11 months ago
example Fix scale independent fringe generation 11 months ago
lib Fix scale independent fringe generation 11 months ago
slideshow Fix scale independent fringe generation 11 months ago
.gitignore fix slideshow 4 years ago
CHANGES prepare v0.4.1 2 years ago
LICENSE Initial commit 7 years ago
Makefile dune port 4 years ago
README.md Move changelog from READMD to CHANGES 2 years ago
TODO prepare for release 4 years ago
dune-ignore dune port 4 years ago
dune-project Add documentation path 2 years ago
package.json dune port 4 years ago
wall.opam Add documentation path 2 years ago

README.md

Wall is a vector graphics renderer using OpenGL written in OCaml.

Code is licensed under BSD3.

Installation

The project is distributed through opam:

$ opam install wall

Credits

The main inspiration for this project is NanoVG.

Shader and renderer design are taken from it.